extends "../cTDZ_2/cTDZ_2.gd"
func _info():
	pass

func _connect():
	._connect()

func _extInit():
	._extInit()
	chaName = "骷髅盾战"
	lv = 2
	attCoe.atk = 15 / 8.5 * 2 / 2
	attCoe.maxHp = 900 / 112.5 / 2
	attCoe.def = 100 / 15.0 / 2
	attCoe.mgiDef = 100 / 16.6 / 2 
	attAdd.spd -= 0.2
	attAdd.defR += 0.1
	addSkillTxt("全副武装：免疫<流血><毒><中毒><毒种><火种><冰种>；攻速降低20%;减伤+10%")
	if !is_connected("onAddBuff",self,"run"):
		connect("onAddBuff",self,"run")

func run(buff):
	if buff.id == "b_liuXue" || buff.id == "b_d" || buff.id == "b_zhonDu" || buff.id == "b_bingzhong" || buff.id == "b_huozhong" ||buff.id == "b_duzhong":
		buff.isDel = true
	

